Talk:Ragnarock/@comment-110.142.176.178-20131228020619/@comment-1321146-20140101131929

Well, it seems that we actually agree: They DO fix bugs.

As you say, only "private" bugs - that no one has told them about - and the removal of ill-gotten items after the bug WAS fixed, remains.

Comments like "I didn't notice that" or "I thought it was better when bugged" or "it took too long", doesn't prove that Drecom doesn't fix bugs. Quite the contrary.

As for Ziva: Some players are meant to have zero. If those aren't the people you mention, let's hear more about it. Who has zero, despite defeating a Ziva they summoned?

And Ford? Faulty Child locks aren't installed at the assembly line, if QA picks up on them. Yet, they made it through. Ford is perhaps guilty of the same as Drecom: Too many changes in too little time.

http://www.autoguide.com/auto-news/2013/06/ford-reliability-is-quality-still-job-1.html

http://www.usatoday.com/story/money/cars/2013/06/11/ford-quality-ecoboost/2394073/

http://www.dailytech.com/Ford+Hits+Rock+Bottom+in+Consumer+Reports+Reliability+Survey+Thanks+to+MyFord+Touch/article29068.htm

This isn't to say that Ford does a bad job at QA, simply that even the best companies will have slip-ups.

Now, despite other companies also messing up (especially in this genre of games), we can also easily agree that Drecom has had too many blunders, and that it would be nice if they worked faster at both discovering and fixing them.

And I know that when you blurt out categorical dismissals like "They don't fix anything!", what you really mean to say is "They don't fix all of the bugs to my satisfaction. I want more thorough fixes."

How do you send a bug report, by the way? Because I always receive a reply.

It makes me think you may take an incorrect approach, when you say that you never receive a reply...