Category:All Cards

Cards marked with (ε) will gain their skill when evolved.

 RRY  = Rarity

 R  = Realm

 F  = Faction

 C  = Cost - The amount of Power required to use the card to it's fullest in battle. 50% of this will be consumed.

 MATK  = The maximum possible attack value (8-15), MDEF = The maximum possible defense value (8-15).

 EFF  = Efficiency - Best stat (ATK or DEF) divided by Cost, rounded off.

 ES  = Event Skill/Specialist (if applicable)


 * ^ = non-permanent
 * GL = Guiding Light (Chest Point Multipler)
 * BC = Band of Crimson (Guild War Points Multiplier)
 * CH = Chest Hunter (Chest Event Chest drop multiplier)
 * WB = Wall Breaker (Guild War Wall Attack Advantage)
 * CB = Colosseum Boss Advantge (Attack Multiplier)
 * LG = Lunar Galdius (Colosseum Points Multipler)


 * RA = Raid Attack Advantage