Talk:Apples of Knowledge Statistics/@comment-3094781-20130304175135

There seems to be a flaw. I would suggest putting up how many runs you did and setting a minimum amount of runs (5-10) to try to balance the data, a level 3 thief should not be getting drastically less drops than a level 2, even with really bad luck. Or we can remove some data points that seem to be too far off. Anyone else agree?