User blog:Jckeymaker/Alchemy change rant

Never liked ranting, but changing alchemy to 5 daily uses is the worst decision ever AFTER chaging the user interface to highlight it as a permanent lower bar item. Their reasoning may be sound, but that's a bit of over-reaction, and essentially making the interface change completely moot, at my level it is no longer even useful to use the battle button, and now alchemy has been placed in nearly the same category making 2 of the 5 highly accessible bar items useless, they better raise the limit quickly. i don't mind a per hour limit of 5, (though i prefer at least 10), but five daily is a joke.

This is poor planning, first they introduce alchemy with really good drops so everyone wants to use it, so they reduce the good drops, some people give up or use it less, of course others will try all the much harder to obtain the same amount of stuff (DC) as before, and others are simply at the stage where they need skill feeders because URs are so common that a FoV, Luring Ray feeder  (even an SR) is more expensive on bazaar than URs!! so of course people are going to use alchemy, either to profit from feeders, or to avoid paying exobitant prices of the bazaar.

Some suggestions are good, while others would hate it, but regardless, like the ToD carnival event their implementation just isn't well thought out.