Talk:Mathematics of Stats Calculations/@comment-96.49.107.233-20130418070059

There's a much easier way to predict the 5-9, 6-11, etc. stats of a card, given it's known 4-7 or 4-1, etc. stats. Over at the card building page, there's a table showing the % of total possible stats that common enhancing patterns result in. The same values are reflected on the Rage of Bahamut wiki here: http://wiki.rageofbahamut.com/Evolving

If you know the 4-7 stats of a card, to find the 8-15 stats, all you have to do is divide the 4-7 cards' stats by the % value shown in the table next to 4-7. Using Saffi the Spike as an example:

4-7 ATK: 13,127, and 4-7 is 96.629% of total possible (8-15) ATK. So, 8-15 ATK = 4-7 ATK / 0.96629. For Saffi, 8-15 ATK = 13,127/0.96629 = 13,585. Saffi's actual 8-15 attack, as given by the wiki, is 13,852. I'd attribute the insignificant 3-point difference to rounding error.

To find 5-9 stats from this, simply multiply the 8-15 stats by the % shown in the table. So, a 5-9 Saffi's ATK would be 8-15 ATK * 0.98502 = 13,855* 0.98502 = 13,381.

In a formula:

To find maximum stats: 8-15 stat = (X-Y) stat / % (X-Y) of max stat

To find (X-Y) stats: (X-Y) stat = 8-15 stat * % (X-Y) of max stat

Hope this helps!

- [ETR] DamnHeathens!