Talk:Enhancement/@comment-72.199.169.147-20130525193106/@comment-7743566-20130526182014

At the above,

It is not (at least i do not believe it is) as you describe that the cards have less effect, so much as the the required contribution by cards at each level increases. that is, there is the XP bar YOU can see, and then theire is the internal XP value in the code. You see the XP bar and as you levelup the card you see it move as a percentage out of 100, in the code this is an actual value in numbers, and each level has this total value increase, so then it is simply that each time you level the required contribution from cards fed is increased each card you feed has a set value  so it appears that each card you feed sequentially has less contribution, but it the same, it's only that the requirement has increased.

Anyways that's my SPECULATION on how I think it would work since it is easier to code it this way, and we all know how drecom loves taking the easier route, so this is the most likely. In which case my propsed test SHOULD work out.