Boycott

Event Boycott

Some of you may have heard rumors of a boycott floating around lately, in fact there are almost always rumors floating around about this stuff. I have been asked to try to inform the community at large about what looks to be the largest and most organized event boycott in RoD. I will first relay a few of the concerns that have prompted this, and then quickly go over what at least 6 of the consistantly top 10 ranking guilds in RoD have agreed upon.

Why Boycott?

RoD is a constantly evolving game, we like this and we would not play it for long if it were otherwise. What we do not like are some of the directions in which the game is evolving. In the early events Rank A was usually the top 100 players, as time went on we started seeing events where rank A was the top 50 players, and recently we have had events where rank A is only the top 10 players. We all understand that the top ranks are meant to be exclusive, but the margin of exclusivity is getting a bit lopsided. When the game was new and had 400,000 downloads the top 100 players (A rank) in an event were the top 0.025% of players...now Rod has around 2 million downloads and the top 10 players (A rank) in an event represent 0.0005% of the population.

Over the past several months, Guild rewards have gotten progressively worse as RoD trys to goad players into spending small fortunes for personal rewards instead of allowing them to attempty to gain rewards via cooperation and teamwork.  The last events Guild rewards were nothing short of a slap in the face, forcing us compete with their own guildmates for a shot at the better rewards. In some A rank guilds players were ranked A for overall individual score, and yet they received worse Guild rewards than certain members of B ranked guilds due to having to compete with their fellow A ranked Guildmates.

In addition to all of the above, RoD is also employing another brand new tactic upon us. The state of the Game now with respect to Base UR evolved to LR cards is exactly as it was in the early days with respect to base MR evolved to UR cards. Yet instead of being able to complete a LR card by ranking A (which is shrinking) players must now rank A in 3-4 consecutive events. During the first collisseum event, players that spent $100 on Tourney potions were gauranteed 4x Samyaza (the strongest card in the game at that time). Now players must spend $400 or more to rank A, and do it 3-4 times in a row to receive a reward equivalent to what Samyaza was at that time.

The Advent of the Bazaar was a godsend, and the game would probably be long dead were it not here. Have you noticed however that the number of tradeable stamina and power potions available in game has dropped to almost zero? Battle rewards used to give tradeable potions. Event rewards used to give tradeable potions. RoD has steadily been cutting off access to tradeable potions (the most commonly used commodity on the bazaar) for months now, leaving most players with only one option...the Gem store. What this represents is a way for RoD to make money on the same card multiple times, Player X buys gems to get the card pack and decides he doesn't need a card. He puts it up for sale and then Player Y buys gems to get potions to buy the card.

This is getting a bit long now and there are many more points to be made, but I will save them for the comments section. The end result is that currently 6 or more of the top 10 guilds are going to be staging a general boycott on the next event(s). We do understand that several players have spent a lot of RL money to acquire 2x UR cards and we will not fault them for trying to complete their LR prize. In theory I speak for 200 of the top 400 money spenders in this game when I say that we will not be buying Gems for pots or increasingly mandatory Advantage cards for the forseeable future.

-Grim-<>